Creating custom bindings
You’re not limited to using the built-in bindings like click
, value
, and so on — you can create your own ones. This is how to control how observables interact with DOM elements, and gives you a lot of flexibility to encapsulate sophisticated behaviors in an easy-to-reuse way.
For example, you can create interactive components like grids, tabsets, and so on, in the form of custom bindings (see the grid example).
Registering your binding
To register a binding, add it as a subproperty of ko.bindingHandlers
:
ko.bindingHandlers.yourBindingName = {
init: function(element, valueAccessor, allBindings, viewModel, bindingContext) {
// This will be called when the binding is first applied to an element
// Set up any initial state, event handlers, etc. here
},
update: function(element, valueAccessor, allBindings, viewModel, bindingContext) {
// This will be called once when the binding is first applied to an element,
// and again whenever any observables/computeds that are accessed change
// Update the DOM element based on the supplied values here.
}
};
… and then you can use it on any number of DOM elements:
<div data-bind="yourBindingName: someValue"> </div>
Note: you don’t actually have to provide both init
and update
callbacks — you can just provide one or the other if that’s all you need.
The “update” callback
Knockout will call the update
callback initially when the binding is applied to an element and track any dependencies (observables/computeds) that you access. When any of these dependencies change, the update
callback will be called once again. The following parameters are passed to it:
element
— The DOM element involved in this bindingvalueAccessor
— A JavaScript function that you can call to get the current model property that is involved in this binding. Call this without passing any parameters (i.e., callvalueAccessor()
) to get the current model property value. To easily accept both observable and plain values, callko.unwrap
on the returned value.allBindings
— A JavaScript object that you can use to access all the model values bound to this DOM element. CallallBindings.get('name')
to retrieve the value of thename
binding (returnsundefined
if the binding doesn’t exist); orallBindings.has('name')
to determine if thename
binding is present for the current element.viewModel
— This parameter is deprecated in Knockout 3.x. UsebindingContext.$data
orbindingContext.$rawData
to access the view model instead.bindingContext
— An object that holds the binding context available to this element’s bindings. This object includes special properties including$parent
,$parents
, and$root
that can be used to access data that is bound against ancestors of this context.
For example, you might have been controlling an element’s visibility using the visible
binding, but now you want to go a step further and animate the transition. You want elements to slide into and out of existence according to the value of an observable. You can do this by writing a custom binding that calls jQuery’s slideUp
/slideDown
functions:
ko.bindingHandlers.slideVisible = {
update: function(element, valueAccessor, allBindings) {
// First get the latest data that we're bound to
var value = valueAccessor();
// Next, whether or not the supplied model property is observable, get its current value
var valueUnwrapped = ko.unwrap(value);
// Grab some more data from another binding property
var duration = allBindings.get('slideDuration') || 400; // 400ms is default duration unless otherwise specified
// Now manipulate the DOM element
if (valueUnwrapped == true)
$(element).slideDown(duration); // Make the element visible
else
$(element).slideUp(duration); // Make the element invisible
}
};
Now you can use this binding as follows:
<div data-bind="slideVisible: giftWrap, slideDuration:600">You have selected the option</div>
<label><input type="checkbox" data-bind="checked: giftWrap" /> Gift wrap</label>
<script type="text/javascript">
var viewModel = {
giftWrap: ko.observable(true)
};
ko.applyBindings(viewModel);
</script>
Of course, this is a lot of code at first glance, but once you’ve created your custom bindings they can very easily be reused in many places.
The “init” callback
Knockout will call your init
function once for each DOM element that you use the binding on. There are two main uses for init
:
- To set any initial state for the DOM element
- To register any event handlers so that, for example, when the user clicks on or modifies the DOM element, you can change the state of the associated observable
KO will pass exactly the same set of parameters that it passes to the update
callback.
Continuing the previous example, you might want slideVisible
to set the element to be instantly visible or invisible when the page first appears (without any animated slide), so that the animation only runs when the user changes the model state. You could do that as follows:
ko.bindingHandlers.slideVisible = {
init: function(element, valueAccessor) {
var value = ko.unwrap(valueAccessor()); // Get the current value of the current property we're bound to
$(element).toggle(value); // jQuery will hide/show the element depending on whether "value" or true or false
},
update: function(element, valueAccessor, allBindings) {
// Leave as before
}
};
This means that if giftWrap
was defined with the initial state false
(i.e., giftWrap: ko.observable(false)
) then the associated DIV would initially be hidden, and then would slide into view when the user later checks the box.
Modifying observables after DOM events
You’ve already seen how to use update
so that, when an observable changes, you can update an associated DOM element. But what about events in the other direction? When the user performs some action on a DOM element, you might want to updated an associated observable.
You can use the init
callback as a place to register an event handler that will cause changes to the associated observable. For example,
ko.bindingHandlers.hasFocus = {
init: function(element, valueAccessor) {
$(element).focus(function() {
var value = valueAccessor();
value(true);
});
$(element).blur(function() {
var value = valueAccessor();
value(false);
});
},
update: function(element, valueAccessor) {
var value = valueAccessor();
if (ko.unwrap(value))
element.focus();
else
element.blur();
}
};
Now you can both read and write the “focusedness” of an element by binding it to an observable:
<p>Name: <input data-bind="hasFocus: editingName" /></p>
<!-- Showing that we can both read and write the focus state -->
<div data-bind="visible: editingName">You're editing the name</div>
<button data-bind="enable: !editingName(), click:function() { editingName(true) }">Edit name</button>
<script type="text/javascript">
var viewModel = {
editingName: ko.observable()
};
ko.applyBindings(viewModel);
</script>
Note: Supporting virtual elements
If you want a custom binding to be usable with Knockout’s virtual elements syntax, e.g.:
<!-- ko mybinding: somedata --> ... <!-- /ko -->
… then see the documentation for virtual elements.